[0] : struct.begin SID = OnGameLaunchScripts_E02_SQ01 ScriptsArray : struct.begin [*] = XSetGlobalBool DBG_IsDebug 1 [*] = XStartQuestNodeBySID SmallZone_SQ_L_Container_E02_SQ01 [*] = XStartQuestNodeBySID E02_SQ01_TeleportCharacter_Player struct.end struct.end