[0] : struct.begin SID = OnGameLaunchScripts_E05_EQ02_Zombies ScriptsArray : struct.begin [*] = XSwitchPlayerRank Veteran [*] = XSetGlobalBool DBG_IsDebug 1 [*] = XStartQuestBySID E05_EQ02 [*] = XStartQuestNodeBySID E05_MQ04_Start [*] = XStartQuestNodeBySID E05_EQ02_TechnicalPsiLampSaved [*] = XStartQuestNodeBySID E05_EQ02_TeleportCharacter_ToZombies [*] = XResumeScheduledEmission struct.end struct.end