[0] : struct.begin SID = OnGameLaunchScripts_E08_SQ01 ScriptsArray : struct.begin [*] = XSwitchPlayerRank Veteran [*] = XSetGlobalBool DBG_IsDebug 1 [*] = XStartQuestNodeBySID E08_SQ01_TeleportCharacter_Player_1 [*] = XStartQuestNodeBySID Promzona_L_Container_E08_SQ01 [*] = XResumeScheduledEmission struct.end struct.end