[0] : struct.begin SID = OnGameLaunchScripts_SQ86_Fight ScriptsArray : struct.begin [*] = XSetGlobalBool DBG_IsDebug 1 [*] = XStartQuestNodeBySID SQ86_P_Teleport_Fight [*] = XStartQuestNodeBySID SQ86_Technical_DebugFight [*] = XStartQuestNodeBySID SQ86_Technical_DebugFight_1 struct.end struct.end